Drop Hill Giant art
GiantsHumanoidSize Huge
The hill giant, at 3.5 meters tall, is the smallest of the giants; it is also one of the most primitive and dim-witted.
80
Hit Points
18
AC
Club +10, 2d6+9 damage or Thrown Rock (20m) +6, 1d6+6 damage
Damage
—
Level
10
Experience
Resistances, Immunities & Weaknesses
ResistanceDamage reduction 2
Abilities
Reap
On an attack roll of 15-20, if the attack succeeds, the victim must succeed on a Strength or Dexterity check (its choice), DC [10 + the creature's Strength modifier], or be Knocked Prone. The creature reduces all weapon damage it takes (melee or ranged) by 2 (damage reduction 2). Spells deal normal damage.