Drop Infected Werewolf art
LycanthropesLivingSize Medium
Infected lycanthropes do not control their transformations, becoming bloodthirsty wolves at the full moon or during intense emotions, with no memory of their actions afterward. Any Small or Medium humanoid wounded by this creature's natural weapons must succeed on a DC 15 Constitution check or become infected with lycanthropy.
15
Hit Points
15
AC
Bite +4, 1d6+3 damage
Damage
—
Level
6
Experience
Resistances, Immunities & Weaknesses
ResistanceDamage reduction 5/silver
ResourceWolf Transformation (limited)
Abilities
Wolf Transformation (Limited)
An infected humanoid transforms into a giant wolf when the full moon rises or during a moment of intense emotion.
Resist
Resist the transformation by succeeding on a DC 18 Wisdom check.
Remember
Remember the previous night's actions by succeeding on a DC 18 Wisdom check.
Ambush
On the first round of combat, if the environment allows the creature to hide, the target must succeed on a Wisdom check (DC [15 + Dexterity modifier]) or be Surprised. If it successfully attacks a surprised target, the creature deals +1d6 damage and any creature with lower Strength than its own is Knocked Prone. The creature gains a +5 bonus to all Stealth checks and to Initiative.