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Drop Major Ghost art
GhostsNon-LivingSize Medium
39
Hit Points
14
AC
Corrupting Touch +10, 3d6+1 damage
Damage
—
Level
10
Experience
Resistances, Immunities & Weaknesses
ResistanceDamage reduction 10/magic
ResourcePossession (limited)
Abilities
Flight
The creature can fly 20 meters per movement action.
Weaken
After taking damage from the corrupting touch, the target must succeed on a DC 12 Constitution check or become Weakened for 1d6 minutes.
Incorporeal
A ghost can pass through walls and objects as though they did not exist. It cannot pass through magical or organic objects, nor through creatures.
Telekinesis (Limited)
The ghost can lift up to 200 kg. Thrown objects deal 3d6+1 damage at a range of up to 20 meters with a +10 attack roll.
Terrifying Aspect
Witnesses must succeed on a DC 15 Wisdom check or become Weakened on the following round.
Scream (Limited)
Radius of 10 meters; every creature within must succeed on a DC 12 Wisdom check or flee for 1d6 rounds. Success grants 24-hour immunity to this effect.
Possession (Limited)
DC 12 Wisdom check. On a failure, the ghost controls the victim for 1d6 minutes. On a success, the victim is immune to this effect for 24 hours.