Drop Minotaur Champion art
MinotaursLivingSize Large
50
Hit Points
18
AC
Gore +10, 2d6+8 damage or Great Axe +10, 2d6+8 damage
Damage
—
Level
14
Experience
Resistances, Immunities & Weaknesses
ResourceCharge (limited)
Abilities
Charge (Limited)
The creature moves up to 30 meters and makes an attack, rolling two d20s and keeping the better result. If the attack succeeds, in addition to normal damage, a victim of equal or smaller size than the creature must make an opposed Strength check or be Knocked Prone. In that case, the creature tramples (or gores) its victim and the damage is doubled.
Enrage
When it takes a critical hit or its hit points drop below half, the creature becomes enraged. It ignores pain and fear penalties, gains a +5 bonus to its melee attack score, and +1d6 to its damage. It can still act for one full round after reaching 0 hit points.
Unstoppable (Limited)
Make an attack by rolling two d20s and keeping the better result. If the attacker rolls 15-20 on the d20 of an attack roll (even without using Unstoppable), it deals +1d6 damage and the attack automatically succeeds (regardless of the target's Defense).