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Drop Quasit art
Demons and DevilsHumanoidSize Very Small

Not to be confused with its rival the Imp, the quasit also has bat wings, horns, and a reptilian tail. Experts, however, can tell it apart by its horns, coiled like a ram's.

11
Hit Points
15
AC
Claws and Bite +7, 1d4-1 damage + poison
Damage
—
Level
4
Experience
Resistances, Immunities & Weaknesses
ResistanceDamage reduction 5/holy weapons
ResourceShapechange (limited)
Abilities
Poison
A creature wounded by the quasit must succeed on a DC 12 Constitution check or become weakened (use a d12 for checks) for 1d6 minutes.
Shapechange (Limited)
The quasit can transform into any Very Small animal (dog, cat, rat, raven, etc.).
Flight
A quasit can fly 20 meters per movement action.