The Necromancer must succeed a magic attack test (range 10 meters). Blood gushes from the victim's orifices, dealing 1d6 damage per turn for a number of turns equal to the rank.
Level1
Cost (TS)0
Type—
Recharge—
Usagelimited action
The Necromancer must succeed a magic attack test (range 10 meters). Blood gushes from the victim's orifices, dealing 1d6 damage per turn for a number of turns equal to the rank.