By succeeding a magic attack test (range 20 meters) opposed to the target's magic attack test (or a melee attack test if the creature has none), the Sorcerer takes control of its mind for [1d4 + CHA Mod.] minutes. The Sorcerer becomes inactive. The victim can resist by succeeding a WIS test of difficulty [10 + CHA Mod.] each time it takes damage. If the creature dies, the caster returns to his own body and takes 1d6 damage.
Level5
Cost (TS)0
Type—
Recharge—
Usagelimited action